Thursday, June 30, 2011

Boot - Card Game

This is a card game we play regularly with our friends. We call it BOOT. If you can play canasta, you will find this a breeze.

Rules to “BOOT”

  • Shuffle five packs of cards.
  • Deal two hands to every player, each hand containing eleven cards.
  • Players select a hand to initially play with……they are not to look at the second hand. This second hand becomes what we refer to as the BOOT, to be played upon once the player manages to eradicate all cards in the first hand.
AIM:
  • To create a minimum of one natural canasta and two mixed canastas in order to go out. A natural canasta consists of seven cards of the same value,
e.g. 7 x 5s, 7 x 10s etc. A mixed canasta is a canasta that contains seven card of the same card BUT – up to two of the cards can be replaced with a wild card (Jokers or 2s)

NOTEWORTHY CARDS:
  • Jokers (50 points) and twos (20 points) act as a wild and can become any card you wish them to be, except a three.
  • Red threes (100 points) can be placed on the discard pile thus stopping the next player from picking up from the pile. They can also be placed under a canasta for a bonus 100 points.
  • Black threes (300 points) freaking nasty suckers! These can be placed on the discard pile thus stopping the next player from picking up from the pile. Peter and I have added our own rule here for the brave: if you managed to collect a canasta of seven black threes, place it aside for a bonus 500 points……it does not count as a natural or a mixed canasta…just as bonus points.

HOW TO START PLAY:
  • Taking it in turns starting with the person on the left of the dealer, players start their turn by picking up two cards from the deck. Players then discard one card and the next player takes their turn. If a player wishes to they may pick up form the deck. If they have not tables any cards they need to have two of the face value cards in their hand in order to pick up. They cannot use a wild card to assist in the pick up. If a layer chooses to pick up from the deck they must place these cards down on the table.
  • The penalty for picking up is metered out in the number of cards required for pick up. For example if a player wants to pick up the 4, they must pick up four cards, if they want a seven they pick up seven cards etc. All card pick up is at face value with aces and picture cards requiring the player to pick up ten cards.

TABLED POINT REQUIRED IN ORDER TO TABLE CARDS:
If person’s score is under 5000
50 points are required for initial tabling of cards
5000 – 10000
90 points are required for initial tabling of cards
10000 – 15000
120 points are required for initial tabling of cards
·        The hand ends when a player manages to play all of their cards in their first hand, goes onto their boot and manages to build a minimum of three canastas, one natural and two mixed.

ADDING UP HAND:
Initially add up basic score, this is the canasta points and the bonus points for the person who went out. Once basic score has been counted, remove red threes from under canasta, combine your cards and add up the face value of the cards. Add up what is tabled; take away what a player is caught with in their hand and in their boot (if they have not played their boot).

WHAT
SCORE
Bonus for going out
200
Natural canasta
500 each
Mixed canasta
300 each
Red three under a canasta
100 each (one max per canasta)
4,5,6,7,
5 points each
8,9,10,J,Q,K
10 points each
A and 2
20 points each
Jokers
50 points.

POINTS TO NOTE:
You do not add onto anyone else’s hand.
PLAY BIG TO WIN BIG!

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